On Tue, Jul 28, 2020 at 09:49:38PM +0800, Ming Lei wrote: > void blk_mq_quiesce_queue(struct request_queue *q) > { > - struct blk_mq_hw_ctx *hctx; > - unsigned int i; > - bool rcu = false; > - > blk_mq_quiesce_queue_nowait(q); > > - queue_for_each_hw_ctx(q, hctx, i) { > - if (hctx->flags & BLK_MQ_F_BLOCKING) > - synchronize_srcu(hctx->srcu); > - else > - rcu = true; > - } > - if (rcu) > + if (q->tag_set->flags & BLK_MQ_F_BLOCKING) { > + percpu_ref_kill(&q->dispatch_counter); > + wait_event(q->mq_quiesce_wq, > + percpu_ref_is_zero(&q->dispatch_counter)); > + } else > synchronize_rcu(); > } > +static void hctx_lock(struct blk_mq_hw_ctx *hctx) > { > - if (!(hctx->flags & BLK_MQ_F_BLOCKING)) { > - /* shut up gcc false positive */ > - *srcu_idx = 0; > + if (!(hctx->flags & BLK_MQ_F_BLOCKING)) > rcu_read_lock(); > - } else > - *srcu_idx = srcu_read_lock(hctx->srcu); > + else > + percpu_ref_get(&hctx->queue->dispatch_counter); > } percpu_ref_get() will always succeed, even after quiesce kills it. Isn't it possible that 'percpu_ref_is_zero(&q->dispatch_counter))' may never reach 0? We only need to ensure that dispatchers will observe blk_queue_quiesced(). That doesn't require that there are no current dispatchers.