On 26.06.2020 03:11, Damien Le Moal wrote:
On 2020/06/26 2:18, Kanchan Joshi wrote:
[Revised as per feedback from Damien, Pavel, Jens, Christoph, Matias, Wilcox]
This patchset enables zone-append using io-uring/linux-aio, on block IO path.
Purpose is to provide zone-append consumption ability to applications which are
using zoned-block-device directly.
The application may specify RWF_ZONE_APPEND flag with write when it wants to
send zone-append. RWF_* flags work with a certain subset of APIs e.g. uring,
aio, and pwritev2. An error is reported if zone-append is requested using
pwritev2. It is not in the scope of this patchset to support pwritev2 or any
other sync write API for reasons described later.
Zone-append completion result --->
With zone-append, where write took place can only be known after completion.
So apart from usual return value of write, additional mean is needed to obtain
the actual written location.
In aio, this is returned to application using res2 field of io_event -
struct io_event {
__u64 data; /* the data field from the iocb */
__u64 obj; /* what iocb this event came from */
__s64 res; /* result code for this event */
__s64 res2; /* secondary result */
};
In io-uring, cqe->flags is repurposed for zone-append result.
struct io_uring_cqe {
__u64 user_data; /* sqe->data submission passed back */
__s32 res; /* result code for this event */
__u32 flags;
};
Since 32 bit flags is not sufficient, we choose to return zone-relative offset
in sector/512b units. This can cover zone-size represented by chunk_sectors.
Applications will have the trouble to combine this with zone start to know
disk-relative offset. But if more bits are obtained by pulling from res field
that too would compel application to interpret res field differently, and it
seems more painstaking than the former option.
To keep uniformity, even with aio, zone-relative offset is returned.
I am really not a fan of this, to say the least. The input is byte offset, the
output is 512B relative sector count... Arg... We really cannot do better than
that ?
At the very least, byte relative offset ? The main reason is that this is
_somewhat_ acceptable for raw block device accesses since the "sector"
abstraction has a clear meaning, but once we add iomap/zonefs async zone append
support, we really will want to have byte unit as the interface is regular
files, not block device file. We could argue that 512B sector unit is still
around even for files (e.g. block counts in file stat). Bu the different unit
for input and output of one operation is really ugly. This is not nice for the user.
You can refer to the discussion with Jens, Pavel and Alex on the uring
interface. With the bits we have and considering the maximun zone size
supported, there is no space for a byte relative offset. We can take
some bits from cqe->res, but we were afraid this is not very
future-proof. Do you have a better idea?
Append using io_uring fixed-buffer --->
This is flagged as not-supported at the moment. Reason being, for fixed-buffer
io-uring sends iov_iter of bvec type. But current append-infra in block-layer
does not support such iov_iter.
Block IO vs File IO --->
For now, the user zone-append interface is supported only for zoned-block-device.
Regular files/block-devices are not supported. Regular file-system (e.g. F2FS)
will not need this anyway, because zone peculiarities are abstracted within FS.
At this point, ZoneFS also likes to use append implicitly rather than explicitly.
But if/when ZoneFS starts supporting explicit/on-demand zone-append, the check
allowing-only-block-device should be changed.
Sure, but I think the interface is still a problem. I am not super happy about
the 512B sector unit. Zonefs will be the only file system that will be impacted
since other normal POSIX file system will not have zone append interface for
users. So this is a limited problem. Still, even for raw block device files
accesses, POSIX system calls use Byte unit everywhere. Let's try to use that.
For aio, it is easy since res2 is unsigned long long. For io_uring, as discussed
already, we can still 8 bits from the cqe res. All you need is to add a small
helper function in userspace iouring.h to simplify the work of the application
to get that result.
Ok. See above. We can do this.
Jens: Do you see this as a problem in the future?
[...]
Javier