On 6/19/20 5:56 PM, Jens Axboe wrote: > On 6/19/20 2:01 PM, André Almeida wrote: >> Create a documentation providing a background and explanation around the >> operation of the Multi-Queue Block IO Queueing Mechanism (blk-mq). >> >> The reference for writing this documentation was the source code and >> "Linux Block IO: Introducing Multi-queue SSD Access on Multi-core >> Systems", by Axboe et al. >> >> Signed-off-by: André Almeida <andrealmeid@xxxxxxxxxxxxx> >> --- >> Changes from v2: >> - More fixed typos >> - Once again, reworked the definition of `blk_mq_hw_ctx` in "Hardware >> dispatch queues" section >> >> Changes from v1: >> - Fixed typos >> - Reworked blk_mq_hw_ctx >> >> Hello, >> >> This commit was tested using "make htmldocs" and the HTML output has >> been verified. >> >> Thanks, >> André >> --- >> Documentation/block/blk-mq.rst | 155 +++++++++++++++++++++++++++++++++ >> Documentation/block/index.rst | 1 + >> 2 files changed, 156 insertions(+) >> create mode 100644 Documentation/block/blk-mq.rst >> >> diff --git a/Documentation/block/blk-mq.rst b/Documentation/block/blk-mq.rst >> new file mode 100644 >> index 000000000000..d1b8f04a822d >> --- /dev/null >> +++ b/Documentation/block/blk-mq.rst >> @@ -0,0 +1,155 @@ >> +.. SPDX-License-Identifier: GPL-2.0 >> + >> +================================================ >> +Multi-Queue Block IO Queueing Mechanism (blk-mq) >> +================================================ >> + >> +The Multi-Queue Block IO Queueing Mechanism is an API to enable fast storage >> +devices to achieve a huge number of input/output operations per second (IOPS) >> +through queueing and submitting IO requests to block devices simultaneously, >> +benefiting from the parallelism offered by modern storage devices. >> + >> +Introduction >> +============ >> + >> +Background >> +---------- >> + >> +Magnetic hard disks have been the de facto standard from the beginning of the >> +development of the kernel. The Block IO subsystem aimed to achieve the best >> +performance possible for those devices with a high penalty when doing random >> +access, and the bottleneck was the mechanical moving parts, a lot slower than >> +any layer on the storage stack. One example of such optimization technique >> +involves ordering read/write requests according to the current position of the >> +hard disk head. >> + >> +However, with the development of Solid State Drives and Non-Volatile Memories >> +without mechanical parts nor random access penalty and capable of performing >> +high parallel access, the bottleneck of the stack had moved from the storage >> +device to the operating system. In order to take advantage of the parallelism >> +in those devices' design, the multi-queue mechanism was introduced. >> + >> +The former design had a single queue to store block IO requests with a single >> +lock. That did not scale well in SMP systems due to dirty data in cache and the >> +bottleneck of having a single lock for multiple processors. This setup also >> +suffered with congestion when different processes (or the same process, moving >> +to different CPUs) wanted to perform block IO. Instead of this, the blk-mq API >> +spawns multiple queues with individual entry points local to the CPU, removing >> +the need for a lock. A deeper explanation on how this works is covered in the >> +following section (`Operation`_). >> + >> +Operation >> +--------- >> + >> +When the userspace performs IO to a block device (reading or writing a file, >> +for instance), blk-mq takes action: it will store and manage IO requests to >> +the block device, acting as middleware between the userspace (and a file >> +system, if present) and the block device driver. >> + >> +blk-mq has two group of queues: software staging queues and hardware dispatch >> +queues. When the request arrives at the block layer, it will try the shortest >> +path possible: send it directly to the hardware queue. However, there are two >> +cases that it might not do that: if there's an IO scheduler attached at the >> +layer or if we want to try to merge requests. In both cases, requests will be >> +sent to the software queue. >> + >> +Then, after the requests are processed by software queues, they will be placed >> +at the hardware queue, a second stage queue were the hardware has direct access >> +to process those requests. However, if the hardware does not have enough >> +resources to accept more requests, blk-mq will places requests on a temporary >> +queue, to be sent in the future, when the hardware is able. >> + >> +Software staging queues >> +~~~~~~~~~~~~~~~~~~~~~~~ >> + >> +The block IO subsystem adds requests (represented by struct >> +:c:type:`blk_mq_ctx`) in the software staging queues in case that they weren't > > This reads a bit funny, did you want to put the blk_mq_ctx thing after > the "software staging queues"? Right now it looks like the requests are > of that type, which of course isn't true. > Oops, good catch. >> +sent directly to the driver. A request is a collection of BIOs. They arrived at > > I'd say "one or more BIOs", as there can be just one. > Done. >> +IO Schedulers >> +^^^^^^^^^^^^^ >> + >> +There are several schedulers implemented by the block layer, each one following >> +a heuristic to improve the IO performance. They are "pluggable" (as in plug >> +and play), in the sense of they can be selected at run time using sysfs. You >> +can read more about Linux's IO schedulers `here >> +<https://www.kernel.org/doc/html/latest/block/index.html>`_. The scheduling >> +happens only between requests in the same queue, so it is not possible to merge >> +requests from different queues, otherwise there would be cache trashing and a >> +need to have a lock for each queue. After the scheduling, the requests are >> +eligible to be sent to the hardware. One of the possible schedulers to be >> +selected is the NOOP scheduler, the most straightforward one, that implements a >> +simple FIFO, without performing any reordering. This is useful in the following > > NOOP is a relic from the single queue days, the basic "doesn't do much" > scheduler is NONE these days. And it doesn't provide FIFO ordering, > requests will basically just end up in whatever software queue the > process is running on. When someone runs the hardware queue, the > software queues mapped to that hardware queue will be drained in > sequence according to their mapping (generally from 0..N, if 0..N are > mapped to that hardware queue). > Thanks for the feedback. I replaced this part of the text with a basic explanation about NONE scheduler based on your words. v4 on the way.