In order to accelerate bcache registration speed, the macro btree() and btree_root() will be referenced out of btree.c. This patch moves them from btree.c into btree.h with other relative function declaration in btree.h, for the following changes. Signed-off-by: Coly Li <colyli@xxxxxxx> --- drivers/md/bcache/btree.c | 60 +---------------------------------- drivers/md/bcache/btree.h | 66 +++++++++++++++++++++++++++++++++++++++ 2 files changed, 67 insertions(+), 59 deletions(-) diff --git a/drivers/md/bcache/btree.c b/drivers/md/bcache/btree.c index fa872df4e770..99cb201809af 100644 --- a/drivers/md/bcache/btree.c +++ b/drivers/md/bcache/btree.c @@ -101,64 +101,6 @@ #define insert_lock(s, b) ((b)->level <= (s)->lock) -/* - * These macros are for recursing down the btree - they handle the details of - * locking and looking up nodes in the cache for you. They're best treated as - * mere syntax when reading code that uses them. - * - * op->lock determines whether we take a read or a write lock at a given depth. - * If you've got a read lock and find that you need a write lock (i.e. you're - * going to have to split), set op->lock and return -EINTR; btree_root() will - * call you again and you'll have the correct lock. - */ - -/** - * btree - recurse down the btree on a specified key - * @fn: function to call, which will be passed the child node - * @key: key to recurse on - * @b: parent btree node - * @op: pointer to struct btree_op - */ -#define btree(fn, key, b, op, ...) \ -({ \ - int _r, l = (b)->level - 1; \ - bool _w = l <= (op)->lock; \ - struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \ - _w, b); \ - if (!IS_ERR(_child)) { \ - _r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \ - rw_unlock(_w, _child); \ - } else \ - _r = PTR_ERR(_child); \ - _r; \ -}) - -/** - * btree_root - call a function on the root of the btree - * @fn: function to call, which will be passed the child node - * @c: cache set - * @op: pointer to struct btree_op - */ -#define btree_root(fn, c, op, ...) \ -({ \ - int _r = -EINTR; \ - do { \ - struct btree *_b = (c)->root; \ - bool _w = insert_lock(op, _b); \ - rw_lock(_w, _b, _b->level); \ - if (_b == (c)->root && \ - _w == insert_lock(op, _b)) { \ - _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ - } \ - rw_unlock(_w, _b); \ - bch_cannibalize_unlock(c); \ - if (_r == -EINTR) \ - schedule(); \ - } while (_r == -EINTR); \ - \ - finish_wait(&(c)->btree_cache_wait, &(op)->wait); \ - _r; \ -}) static inline struct bset *write_block(struct btree *b) { @@ -2422,7 +2364,7 @@ int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, return btree_root(map_nodes_recurse, c, op, from, fn, flags); } -static int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op, +int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op, struct bkey *from, btree_map_keys_fn *fn, int flags) { diff --git a/drivers/md/bcache/btree.h b/drivers/md/bcache/btree.h index f4dcca449391..f37153db3f6c 100644 --- a/drivers/md/bcache/btree.h +++ b/drivers/md/bcache/btree.h @@ -260,6 +260,13 @@ void bch_initial_gc_finish(struct cache_set *c); void bch_moving_gc(struct cache_set *c); int bch_btree_check(struct cache_set *c); void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k); +typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b, + struct bkey *k); +int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op, + struct bkey *from, btree_map_keys_fn *fn, + int flags); +int bch_btree_map_keys(struct btree_op *op, struct cache_set *c, + struct bkey *from, btree_map_keys_fn *fn, int flags); static inline void wake_up_gc(struct cache_set *c) { @@ -284,6 +291,65 @@ static inline void force_wake_up_gc(struct cache_set *c) wake_up_gc(c); } +/* + * These macros are for recursing down the btree - they handle the details of + * locking and looking up nodes in the cache for you. They're best treated as + * mere syntax when reading code that uses them. + * + * op->lock determines whether we take a read or a write lock at a given depth. + * If you've got a read lock and find that you need a write lock (i.e. you're + * going to have to split), set op->lock and return -EINTR; btree_root() will + * call you again and you'll have the correct lock. + */ + +/** + * btree - recurse down the btree on a specified key + * @fn: function to call, which will be passed the child node + * @key: key to recurse on + * @b: parent btree node + * @op: pointer to struct btree_op + */ +#define btree(fn, key, b, op, ...) \ +({ \ + int _r, l = (b)->level - 1; \ + bool _w = l <= (op)->lock; \ + struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \ + _w, b); \ + if (!IS_ERR(_child)) { \ + _r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \ + rw_unlock(_w, _child); \ + } else \ + _r = PTR_ERR(_child); \ + _r; \ +}) + +/** + * btree_root - call a function on the root of the btree + * @fn: function to call, which will be passed the child node + * @c: cache set + * @op: pointer to struct btree_op + */ +#define btree_root(fn, c, op, ...) \ +({ \ + int _r = -EINTR; \ + do { \ + struct btree *_b = (c)->root; \ + bool _w = insert_lock(op, _b); \ + rw_lock(_w, _b, _b->level); \ + if (_b == (c)->root && \ + _w == insert_lock(op, _b)) { \ + _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ + } \ + rw_unlock(_w, _b); \ + bch_cannibalize_unlock(c); \ + if (_r == -EINTR) \ + schedule(); \ + } while (_r == -EINTR); \ + \ + finish_wait(&(c)->btree_cache_wait, &(op)->wait); \ + _r; \ +}) + #define MAP_DONE 0 #define MAP_CONTINUE 1 -- 2.25.0