[PATCH] block: aoe: Use scnprintf() for avoiding potential buffer overflow

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Since snprintf() returns the would-be-output size instead of the
actual output size, the succeeding calls may go beyond the given
buffer limit.  Fix it by replacing with scnprintf().

Signed-off-by: Takashi Iwai <tiwai@xxxxxxx>
---
 drivers/block/aoe/aoeblk.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/block/aoe/aoeblk.c b/drivers/block/aoe/aoeblk.c
index 7b32fb673375..a27804d71e12 100644
--- a/drivers/block/aoe/aoeblk.c
+++ b/drivers/block/aoe/aoeblk.c
@@ -87,9 +87,9 @@ static ssize_t aoedisk_show_netif(struct device *dev,
 	if (*nd == NULL)
 		return snprintf(page, PAGE_SIZE, "none\n");
 	for (p = page; nd < ne; nd++)
-		p += snprintf(p, PAGE_SIZE - (p-page), "%s%s",
+		p += scnprintf(p, PAGE_SIZE - (p-page), "%s%s",
 			p == page ? "" : ",", (*nd)->name);
-	p += snprintf(p, PAGE_SIZE - (p-page), "\n");
+	p += scnprintf(p, PAGE_SIZE - (p-page), "\n");
 	return p-page;
 }
 /* firmware version */
-- 
2.16.4




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