On Wed, Feb 12, 2020 at 02:27:09PM -0800, Salman Qazi wrote: > Hi, > > So, here's another issue that we are grappling with, where we have a > root-cause but don't currently have a good fix for. BLKSECDISCARD is > an operation used for securely destroying a subset of the data on a > device. Unfortunately, on SSDs, this is an operation with variable > performance. It can be O(minutes) in the worst case. The > pathological case is when many erase blocks on the flash contain a > small amount of data that is part of the discard and a large amount of > data that isn't. In such cases, the erase blocks have to be copied > almost in entirety to fresh blocks, in order to erase the sectors to > be discarded. This can be thought of as a defragmentation operation on > the drive and can be expected to cost in the same ballpark as > rewriting most of the contents of the drive. > > Therefore, it is possible for the thread waiting in the IOCTL in > submit_bio_wait call in blkdev_issue_discard to wait for several > minutes. The hung task watchdog is usually configured for 2 minutes, > and this can expire before the operation finishes. > > This operation is very important to the security model of Chrome OS > devices. Therefore, we would like the kernel to survive this even if > it takes several minutes. > > Three approaches come to mind: > > One approach is to somehow avoid waiting for a single monolithic > operation and instead wait on bits and pieces of the operation. These > can be sized to finish within a reasonable timeframe. The exact size > is likely device-specific. We already split these operations before > issuing to the device, but the IOCTL thread is waiting for the whole > rather than the parts. The hung task watchdog only sees the total > amount of time the thread slept and not the forward progress taking > place quietly. > > Another approach might be to do something in the spirit of the write > system call: complete the partial operation (whatever the kernel > thinks is reasonable), adjust the IOCTL argument and have the > userspace reissue the syscall to continue the operation. The second > option should probably be done with a different IOCTL name to avoid > breaking userspace. > > A third approach, which is perhaps more adventurous, is to have a > notion of forward progress that a thread can export and the hung task > watchdog can evaluate. This can take the form of a function pointer > and an argument. The result of the function is a monotonically > decreasing unsigned value. When this value stops changing, we can > conclude that the thread is hung. This can be used in place of > context switch count for tasks where this function is available. This > can potentially solve other similar issues, there is a way to tell if > there is forward progress, but it is not as straightforward as the > context switch count. > > What are your thoughts? The approach used in blk_execute_rq() can be borrowed for workaround the issue, such as: diff --git a/block/bio.c b/block/bio.c index 94d697217887..c9ce19a86de7 100644 --- a/block/bio.c +++ b/block/bio.c @@ -17,6 +17,7 @@ #include <linux/cgroup.h> #include <linux/blk-cgroup.h> #include <linux/highmem.h> +#include <linux/sched/sysctl.h> #include <trace/events/block.h> #include "blk.h" @@ -1019,12 +1020,19 @@ static void submit_bio_wait_endio(struct bio *bio) int submit_bio_wait(struct bio *bio) { DECLARE_COMPLETION_ONSTACK_MAP(done, bio->bi_disk->lockdep_map); + unsigned long hang_check; bio->bi_private = &done; bio->bi_end_io = submit_bio_wait_endio; bio->bi_opf |= REQ_SYNC; submit_bio(bio); - wait_for_completion_io(&done); + + /* Prevent hang_check timer from firing at us during very long I/O */ + hang_check = sysctl_hung_task_timeout_secs; + if (hang_check) + while (!wait_for_completion_io_timeout(&done, hang_check * (HZ/2))); + else + wait_for_completion_io(&done); return blk_status_to_errno(bio->bi_status); } thanks, Ming