On Tue, Dec 03, 2019 at 05:38:04PM +0000, Meneghini, John wrote: > This is an update to say that I've tested this patch and it works as expected. > > When the controller returns a Command Interrupted status the request is avoids nvme_failover_req() > and goes down the nvme_retry_req() path where the CRD is implemented and the command is > retried after a delay. > > If the controllers returns Command Interrupted too many times, and nvme_req(req)->retries > runs down, this results in a device resource error returned to the block layer. But I think we'll > have this problem with any error. Why is the controller returning the same error so many times? Are we not waiting the requested delay timed? If so, the controller told us retrying should be successful. It is possible we kick the requeue list early if one command error has a valid CRD, but a subsequent retryable command does not. Is that what's happening? I'm just concerned because if we just skip counting the retry, a broken device could have the driver retry the same command indefinitely, which often leaves a task in an uninterruptible sleep state forever. > diff --git a/drivers/nvme/host/core.c b/drivers/nvme/host/core.c > index 9696404a6182..24dc9ed1a11b 100644 > --- a/drivers/nvme/host/core.c > +++ b/drivers/nvme/host/core.c > @@ -230,6 +230,8 @@ static blk_status_t nvme_error_status(u16 status) > return BLK_STS_NEXUS; > case NVME_SC_HOST_PATH_ERROR: > return BLK_STS_TRANSPORT; > + case NVME_SC_CMD_INTERRUPTED: > + return BLK_STS_DEV_RESOURCE; Just for the sake of keeping this change isloted to nvme, perhaps use an existing blk_status_t value that already maps to not path error, like BLK_STS_TARGET.