Re: [PATCH] nbd: remove the duplicated code

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On 2019/9/10 23:56, Mike Christie wrote:
On 09/10/2019 01:36 AM, xiubli@xxxxxxxxxx wrote:
From: Xiubo Li <xiubli@xxxxxxxxxx>

The followed code will do the same check, and this part is redandant.

Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx>
---
  drivers/block/nbd.c | 3 ---
  1 file changed, 3 deletions(-)

diff --git a/drivers/block/nbd.c b/drivers/block/nbd.c
index 478aa86fc1f2..8c10ab51a086 100644
--- a/drivers/block/nbd.c
+++ b/drivers/block/nbd.c
@@ -1046,9 +1046,6 @@ static int nbd_reconnect_socket(struct nbd_device *nbd, unsigned long arg)
  	for (i = 0; i < config->num_connections; i++) {
  		struct nbd_sock *nsock = config->socks[i];
- if (!nsock->dead)
-			continue;
-
Was this check to used to speed up reconnects? For example, if a send
was stuck waiting on socket memory to free up in the network layer, then
the above check would allow us to skip past those sockets without having
to wait on the socket that was trying to send.

Yeah, in this case it really could help a little bit. Or maybe in the network layer when allocating new memories but it needs to do the memory reclaim, which will be stuck for a long time ?

Thanks
BRs
Xiubo




  		mutex_lock(&nsock->tx_lock);
  		if (!nsock->dead) {
  			mutex_unlock(&nsock->tx_lock);





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