Some of the comments in the bfq files had typos. This patch fixes them. Signed-off-by: Angelo Ruocco <angeloruocco90@xxxxxxxxx> Signed-off-by: Paolo Valente <paolo.valente@xxxxxxxxxx> --- block/bfq-cgroup.c | 2 +- block/bfq-iosched.c | 16 ++++++++-------- block/bfq-iosched.h | 4 ++-- block/bfq-wf2q.c | 10 +++++----- 4 files changed, 16 insertions(+), 16 deletions(-) diff --git a/block/bfq-cgroup.c b/block/bfq-cgroup.c index 319c2444dc71..f56046163731 100644 --- a/block/bfq-cgroup.c +++ b/block/bfq-cgroup.c @@ -1102,7 +1102,7 @@ struct cftype bfq_blkcg_legacy_files[] = { }, #endif /* CONFIG_DEBUG_BLK_CGROUP */ - /* the same statictics which cover the bfqg and its descendants */ + /* the same statistics which cover the bfqg and its descendants */ { .name = "io_service_bytes_recursive", .private = (unsigned long)&blkcg_policy_bfq, diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c index 4c592496a16a..09fd8d92e380 100644 --- a/block/bfq-iosched.c +++ b/block/bfq-iosched.c @@ -189,7 +189,7 @@ static const int bfq_default_max_budget = 16 * 1024; /* * When a sync request is dispatched, the queue that contains that * request, and all the ancestor entities of that queue, are charged - * with the number of sectors of the request. In constrast, if the + * with the number of sectors of the request. In contrast, if the * request is async, then the queue and its ancestor entities are * charged with the number of sectors of the request, multiplied by * the factor below. This throttles the bandwidth for async I/O, @@ -217,7 +217,7 @@ const int bfq_timeout = HZ / 8; * queue merging. * * As can be deduced from the low time limit below, queue merging, if - * successful, happens at the very beggining of the I/O of the involved + * successful, happens at the very beginning of the I/O of the involved * cooperating processes, as a consequence of the arrival of the very * first requests from each cooperator. After that, there is very * little chance to find cooperators. @@ -433,7 +433,7 @@ void bfq_schedule_dispatch(struct bfq_data *bfqd) /* * Lifted from AS - choose which of rq1 and rq2 that is best served now. - * We choose the request that is closesr to the head right now. Distance + * We choose the request that is closer to the head right now. Distance * behind the head is penalized and only allowed to a certain extent. */ static struct request *bfq_choose_req(struct bfq_data *bfqd, @@ -955,7 +955,7 @@ static unsigned int bfq_wr_duration(struct bfq_data *bfqd) * of several files * mplayer took 23 seconds to start, if constantly weight-raised. * - * As for higher values than that accomodating the above bad + * As for higher values than that accommodating the above bad * scenario, tests show that higher values would often yield * the opposite of the desired result, i.e., would worsen * responsiveness by allowing non-interactive applications to @@ -2408,8 +2408,8 @@ static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq, /* * bic still points to bfqq, then it has not yet been * redirected to some other bfq_queue, and a queue - * merge beween bfqq and new_bfqq can be safely - * fulfillled, i.e., bic can be redirected to new_bfqq + * merge between bfqq and new_bfqq can be safely + * fulfilled, i.e., bic can be redirected to new_bfqq * and bfqq can be put. */ bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq, @@ -2855,7 +2855,7 @@ static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq) /* * All in-service entities must have been properly deactivated * or requeued before executing the next function, which - * resets all in-service entites as no more in service. + * resets all in-service entities as no more in service. */ __bfq_bfqd_reset_in_service(bfqd); } @@ -5157,7 +5157,7 @@ static void bfq_prepare_request(struct request *rq, struct bio *bio) * preparation is that, after the prepare_request hook is invoked for * rq, rq may still be transformed into a request with no icq, i.e., a * request not associated with any queue. No bfq hook is invoked to - * signal this tranformation. As a consequence, should these + * signal this transformation. As a consequence, should these * preparation operations be performed when the prepare_request hook * is invoked, and should rq be transformed one moment later, bfq * would end up in an inconsistent state, because it would have diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h index 062e1c4787f4..c0121ebb09fb 100644 --- a/block/bfq-iosched.h +++ b/block/bfq-iosched.h @@ -89,7 +89,7 @@ struct bfq_service_tree { * expiration. This peculiar definition allows for the following * optimization, not yet exploited: while a given entity is still in * service, we already know which is the best candidate for next - * service among the other active entitities in the same parent + * service among the other active entities in the same parent * entity. We can then quickly compare the timestamps of the * in-service entity with those of such best candidate. * @@ -140,7 +140,7 @@ struct bfq_weight_counter { * * Unless cgroups are used, the weight value is calculated from the * ioprio to export the same interface as CFQ. When dealing with - * ``well-behaved'' queues (i.e., queues that do not spend too much + * "well-behaved" queues (i.e., queues that do not spend too much * time to consume their budget and have true sequential behavior, and * when there are no external factors breaking anticipation) the * relative weights at each level of the cgroups hierarchy should be diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c index 63311d1ff1ed..d82a9ca82fa2 100644 --- a/block/bfq-wf2q.c +++ b/block/bfq-wf2q.c @@ -59,7 +59,7 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); * bfq_update_next_in_service - update sd->next_in_service * @sd: sched_data for which to perform the update. * @new_entity: if not NULL, pointer to the entity whose activation, - * requeueing or repositionig triggered the invocation of + * requeueing or repositioning triggered the invocation of * this function. * @expiration: id true, this function is being invoked after the * expiration of the in-service entity @@ -90,7 +90,7 @@ static bool bfq_update_next_in_service(struct bfq_sched_data *sd, /* * If this update is triggered by the activation, requeueing - * or repositiong of an entity that does not coincide with + * or repositioning of an entity that does not coincide with * sd->next_in_service, then a full lookup in the active tree * can be avoided. In fact, it is enough to check whether the * just-modified entity has the same priority as @@ -1396,7 +1396,7 @@ static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, * In this first case, update the virtual time in @st too (see the * comments on this update inside the function). * - * In constrast, if there is an in-service entity, then return the + * In contrast, if there is an in-service entity, then return the * entity that would be set in service if not only the above * conditions, but also the next one held true: the currently * in-service entity, on expiration, @@ -1479,12 +1479,12 @@ static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, * is being invoked as a part of the expiration path * of the in-service queue. In this case, even if * sd->in_service_entity is not NULL, - * sd->in_service_entiy at this point is actually not + * sd->in_service_entity at this point is actually not * in service any more, and, if needed, has already * been properly queued or requeued into the right * tree. The reason why sd->in_service_entity is still * not NULL here, even if expiration is true, is that - * sd->in_service_entiy is reset as a last step in the + * sd->in_service_entity is reset as a last step in the * expiration path. So, if expiration is true, tell * __bfq_lookup_next_entity that there is no * sd->in_service_entity. -- 2.17.1