under virtual machine environment, cpu topology may differ from normal physical server. for example (machine with 4 cores, 2 threads per core): normal physical server: core-id thread-0-id thread-1-id 0 0 4 1 1 5 2 2 6 3 3 7 virtual machine: core-id thread-0-id thread-1-id 0 0 1 1 2 3 2 4 5 3 6 7 When attach disk with two queues, all the even numbered cpus will be mapped to queue 0. Under virtual machine, all the cpus is followed by its sibling cpu.Before this patch, all the odd numbered cpus will also be mapped to queue 0, can cause serious imbalance.this will lead to performance impact on system IO So suggest to allocate cpu map by core id, this can be more currency Signed-off-by: luferry <luferry@xxxxxxx> --- block/blk-mq-cpumap.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/block/blk-mq-cpumap.c b/block/blk-mq-cpumap.c index 03a534820271..4125e8e77679 100644 --- a/block/blk-mq-cpumap.c +++ b/block/blk-mq-cpumap.c @@ -35,7 +35,7 @@ int blk_mq_map_queues(struct blk_mq_queue_map *qmap) { unsigned int *map = qmap->mq_map; unsigned int nr_queues = qmap->nr_queues; - unsigned int cpu, first_sibling; + unsigned int cpu, first_sibling, core = 0; for_each_possible_cpu(cpu) { /* @@ -48,9 +48,10 @@ int blk_mq_map_queues(struct blk_mq_queue_map *qmap) map[cpu] = cpu_to_queue_index(qmap, nr_queues, cpu); } else { first_sibling = get_first_sibling(cpu); - if (first_sibling == cpu) - map[cpu] = cpu_to_queue_index(qmap, nr_queues, cpu); - else + if (first_sibling == cpu) { + map[cpu] = cpu_to_queue_index(qmap, nr_queues, core); + core++; + } else map[cpu] = map[first_sibling]; } } -- 2.14.1.40.g8e62ba1