[PATCHSET v3] sbitmap optimizations

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The v2 posting got screwed up somehow, sending a v3 just to make
sure things are sane.

Changes:

- Dropped the alignment patch, it should not be needed unless we have
  debugging enabled of some sort.

- Fumbled the optimized wakeup, it's important we match prep + finish
  with that interface.

-- 
Jens Axboe





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