> Il giorno 09 mag 2018, alle ore 06:11, Mike Galbraith <efault@xxxxxx> ha scritto: > > On Tue, 2018-05-08 at 19:09 -0600, Jens Axboe wrote: >> >> Alright, I managed to reproduce it. What I think is happening is that >> BFQ is limiting the inflight case to something less than the wake >> batch for sbitmap, which can lead to stalls. I don't have time to test >> this tonight, but perhaps you can give it a go when you are back at it. >> If not, I'll try tomorrow morning. >> >> If this is the issue, I can turn it into a real patch. This is just to >> confirm that the issue goes away with the below. > > Confirmed. Impressive high speed bug stomping. > Great! It's a real relief that this ghost is gone. Thank you both, Paolo >> diff --git a/lib/sbitmap.c b/lib/sbitmap.c >> index e6a9c06ec70c..94ced15b6428 100644 >> --- a/lib/sbitmap.c >> +++ b/lib/sbitmap.c >> @@ -272,6 +272,7 @@ EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); >> >> static unsigned int sbq_calc_wake_batch(unsigned int depth) >> { >> +#if 0 >> unsigned int wake_batch; >> >> /* >> @@ -284,6 +285,9 @@ static unsigned int sbq_calc_wake_batch(unsigned int depth) >> wake_batch = max(1U, depth / SBQ_WAIT_QUEUES); >> >> return wake_batch; >> +#else >> + return 1; >> +#endif >> } >> >> int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, >>