Re: Block layer use of __GFP flags

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On Sat, 2018-04-07 at 23:54 -0700, Matthew Wilcox wrote:
> Please explain:
> 
> commit 6a15674d1e90917f1723a814e2e8c949000440f7
> Author: Bart Van Assche <bart.vanassche@xxxxxxx>
> Date:   Thu Nov 9 10:49:54 2017 -0800
> 
>     block: Introduce blk_get_request_flags()
>     
>     A side effect of this patch is that the GFP mask that is passed to
>     several allocation functions in the legacy block layer is changed
>     from GFP_KERNEL into __GFP_DIRECT_RECLAIM.
> 
> Why was this thought to be a good idea?  I think gfp.h is pretty clear:
> 
>  * Useful GFP flag combinations that are commonly used. It is recommended
>  * that subsystems start with one of these combinations and then set/clear
>  * __GFP_FOO flags as necessary.
> 
> Instead, the block layer now throws away all but one bit of the
> information being passed in by the callers, and all it tells the allocator
> is whether or not it can start doing direct reclaim. I can see that
> you may well be in a situation where you don't want to start more I/O,
> but your caller knows that!  Why make the allocator work harder than
> it has to?  In particular, why isn't the page allocator allowed to wake
> up kswapd to do reclaim in non-atomic context, but is when the caller
> is in atomic context?

__GFP_KSWAPD_RECLAIM wasn't stripped off on purpose for non-atomic
allocations. That was an oversight. 

Do you perhaps want me to prepare a patch that makes blk_get_request() again
respect the full gfp mask passed as third argument to blk_get_request()?

Bart.







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