SCSI devices use host-wide tagset, and the shared driver tag space is often quite big. Meantime there is also queue depth for each lun(.cmd_per_lun), which is often small. So lots of requests may stay in sw queue, and we always flush all belonging to same hw queue and dispatch them all to driver, unfortunately it is easy to cause queue busy because of the small per-lun queue depth. Once these requests are flushed out, they have to stay in hctx->dispatch, and no bio merge can participate into these requests, and sequential IO performance is hurted. This patch improves dispatching from sw queue when there is per-request-queue queue depth by taking request one by one from sw queue, just like the way of IO scheduler. Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> --- block/blk-mq-sched.c | 61 +++++++++++++++++++++++++++++++++++++++++++++----- include/linux/blk-mq.h | 2 ++ 2 files changed, 57 insertions(+), 6 deletions(-) diff --git a/block/blk-mq-sched.c b/block/blk-mq-sched.c index f69752961a34..735e432294ab 100644 --- a/block/blk-mq-sched.c +++ b/block/blk-mq-sched.c @@ -89,9 +89,9 @@ static bool blk_mq_sched_restart_hctx(struct blk_mq_hw_ctx *hctx) return false; } -static void blk_mq_do_dispatch(struct request_queue *q, - struct elevator_queue *e, - struct blk_mq_hw_ctx *hctx) +static void blk_mq_do_dispatch_sched(struct request_queue *q, + struct elevator_queue *e, + struct blk_mq_hw_ctx *hctx) { LIST_HEAD(rq_list); @@ -105,6 +105,42 @@ static void blk_mq_do_dispatch(struct request_queue *q, } while (blk_mq_dispatch_rq_list(q, &rq_list)); } +static struct blk_mq_ctx *blk_mq_next_ctx(struct blk_mq_hw_ctx *hctx, + struct blk_mq_ctx *ctx) +{ + unsigned idx = ctx->index_hw; + + if (++idx == hctx->nr_ctx) + idx = 0; + + return hctx->ctxs[idx]; +} + +static void blk_mq_do_dispatch_ctx(struct request_queue *q, + struct blk_mq_hw_ctx *hctx) +{ + LIST_HEAD(rq_list); + struct blk_mq_ctx *ctx = READ_ONCE(hctx->dispatch_from); + bool dispatched; + + do { + struct request *rq; + + rq = blk_mq_dispatch_rq_from_ctx(hctx, ctx); + if (!rq) + break; + list_add(&rq->queuelist, &rq_list); + + /* round robin for fair dispatch */ + ctx = blk_mq_next_ctx(hctx, rq->mq_ctx); + + dispatched = blk_mq_dispatch_rq_list(q, &rq_list); + } while (dispatched); + + if (!dispatched) + WRITE_ONCE(hctx->dispatch_from, blk_mq_next_ctx(hctx, ctx)); +} + void blk_mq_sched_dispatch_requests(struct blk_mq_hw_ctx *hctx) { struct request_queue *q = hctx->queue; @@ -142,18 +178,31 @@ void blk_mq_sched_dispatch_requests(struct blk_mq_hw_ctx *hctx) if (!list_empty(&rq_list)) { blk_mq_sched_mark_restart_hctx(hctx); do_sched_dispatch = blk_mq_dispatch_rq_list(q, &rq_list); - } else if (!has_sched_dispatch) { + } else if (!has_sched_dispatch && !q->queue_depth) { + /* + * If there is no per-request_queue depth, we + * flush all requests in this hw queue, otherwise + * pick up request one by one from sw queue for + * avoiding to mess up I/O merge when dispatch + * is busy, which can be triggered easily by + * per-request_queue queue depth + */ blk_mq_flush_busy_ctxs(hctx, &rq_list); blk_mq_dispatch_rq_list(q, &rq_list); } + if (!do_sched_dispatch) + return; + /* * We want to dispatch from the scheduler if we had no work left * on the dispatch list, OR if we did have work but weren't able * to make progress. */ - if (do_sched_dispatch && has_sched_dispatch) - blk_mq_do_dispatch(q, e, hctx); + if (has_sched_dispatch) + blk_mq_do_dispatch_sched(q, e, hctx); + else + blk_mq_do_dispatch_ctx(q, hctx); } bool blk_mq_sched_try_merge(struct request_queue *q, struct bio *bio, diff --git a/include/linux/blk-mq.h b/include/linux/blk-mq.h index 50c6485cb04f..7b7a366a97f3 100644 --- a/include/linux/blk-mq.h +++ b/include/linux/blk-mq.h @@ -30,6 +30,8 @@ struct blk_mq_hw_ctx { struct sbitmap ctx_map; + struct blk_mq_ctx *dispatch_from; + struct blk_mq_ctx **ctxs; unsigned int nr_ctx; -- 2.9.5