On Fri, Aug 25, 2017 at 09:41:08PM +0000, Bart Van Assche wrote: > On Thu, 2017-08-24 at 12:52 +0800, Ming Lei wrote: > > On Tue, Aug 22, 2017 at 06:45:46PM +0000, Bart Van Assche wrote: > > > On Sat, 2017-08-05 at 14:56 +0800, Ming Lei wrote: > > > > More importantly, for some SCSI devices, driver > > > > tags are host wide, and the number is quite big, > > > > but each lun has very limited queue depth. > > > > > > This may be the case but is not always the case. Another important use-case > > > is one LUN per host and where the queue depth per LUN is identical to the > > > number of host tags. > > > > This patchset won't hurt this case because the BUSY info is returned > > from driver. In this case, BLK_STS_RESOURCE should seldom be returned > > from .queue_rq generally. > > > > Also one important fact is that once q->queue_depth is set, that > > means there is per-request_queue limit on pending I/Os, and the > > single LUN is just the special case which is covered by this whole > > patchset. We don't need to pay special attention in this special case > > at all. > > The purpose of my comment was not to ask for further clarification but to > report that the description of this patch is not correct. OK, will change the commit log in V3. > > > > > > > > +struct request *blk_mq_dispatch_rq_from_ctx(struct blk_mq_hw_ctx *hctx, > > > > + struct blk_mq_ctx *start) > > > > +{ > > > > + unsigned off = start ? start->index_hw : 0; > > > > > > Please consider to rename this function into blk_mq_dispatch_rq_from_next_ctx() > > > and to start from start->index_hw + 1 instead of start->index_hw. I think that > > > will not only result in simpler but also in faster code. > > > > I believe this helper with blk_mq_next_ctx(hctx, rq->mq_ctx) together > > will be much simpler and easier to implement, and code can be much > > readable too. > > > > blk_mq_dispatch_rq_from_next_ctx() is ugly and mixing two things > > together. > > Sorry but I disagree with both of the above statements. I will post out V3, please comment it on that patch about this issue, especially total round robin is added. -- Ming