From: Tang Junhui <tang.junhui@xxxxxxxxxx> In currently, we only alloc 6 open buckets for each cache set, but in usually, we always attach about 10 or so backend devices for each cache set, and the each bcache device are always accessed by about 10 or so threads in top application layer. So 6 open buckets are too few, It has led to that each of the same thread write data to different buckets, which would cause low efficiency write-back, and also cause buckets inefficient, and would be Very easy to run out of. I add debug message in bch_open_buckets_alloc() to print alloc bucket info, and test with ten bcache devices with a cache set, and each bcache device is accessed by ten threads. >From the debug message, we can see that, after the modification, One bucket is more likely to assign to the same thread, and the data from the same thread are more likely to write the same bucket. Usually the same thread always write/read the same backend device, so it is good for write-back and also promote the usage efficiency of buckets. Signed-off-by: Tang Junhui <tang.junhui@xxxxxxxxxx> --- drivers/md/bcache/alloc.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/drivers/md/bcache/alloc.c b/drivers/md/bcache/alloc.c index ca4abe1..cacbe2d 100644 --- a/drivers/md/bcache/alloc.c +++ b/drivers/md/bcache/alloc.c @@ -68,6 +68,8 @@ #include <linux/random.h> #include <trace/events/bcache.h> +#define MAX_OPEN_BUCKETS 128 + /* Bucket heap / gen */ uint8_t bch_inc_gen(struct cache *ca, struct bucket *b) @@ -671,7 +673,7 @@ int bch_open_buckets_alloc(struct cache_set *c) spin_lock_init(&c->data_bucket_lock); - for (i = 0; i < 6; i++) { + for (i = 0; i < MAX_OPEN_BUCKETS; i++) { struct open_bucket *b = kzalloc(sizeof(*b), GFP_KERNEL); if (!b) return -ENOMEM; -- 1.8.3.1