IOSQE_SQE_GROUP just starts to queue members after the leader is completed, which way is just for simplifying implementation, and this behavior is never part of UAPI, and it may be relaxed and members can be queued concurrently with leader in future. However, some resource can't cross OPs, such as kernel buffer, otherwise the buffer may be leaked easily in case that any OP failure or application panic. Add flag REQ_F_SQE_GROUP_DEP for allowing members to depend on group leader explicitly, so that group members won't be queued until the leader request is completed, the kernel resource lifetime can be aligned with group leader or group, one typical use case is to support zero copy for device internal buffer. Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> --- include/linux/io_uring_types.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/include/linux/io_uring_types.h b/include/linux/io_uring_types.h index 11c6726abbb9..793d5a26d9b8 100644 --- a/include/linux/io_uring_types.h +++ b/include/linux/io_uring_types.h @@ -472,6 +472,7 @@ enum { REQ_F_BL_NO_RECYCLE_BIT, REQ_F_BUFFERS_COMMIT_BIT, REQ_F_SQE_GROUP_LEADER_BIT, + REQ_F_SQE_GROUP_DEP_BIT, /* not a real bit, just to check we're not overflowing the space */ __REQ_F_LAST_BIT, @@ -554,6 +555,8 @@ enum { REQ_F_BUFFERS_COMMIT = IO_REQ_FLAG(REQ_F_BUFFERS_COMMIT_BIT), /* sqe group lead */ REQ_F_SQE_GROUP_LEADER = IO_REQ_FLAG(REQ_F_SQE_GROUP_LEADER_BIT), + /* sqe group with members depending on leader */ + REQ_F_SQE_GROUP_DEP = IO_REQ_FLAG(REQ_F_SQE_GROUP_DEP_BIT), }; typedef void (*io_req_tw_func_t)(struct io_kiocb *req, struct io_tw_state *ts); -- 2.42.0