On Tue, Dec 19, 2023 at 01:58:21PM +0800, Jingbo Xu wrote: > On 12/19/23 12:06 PM, Matthew Wilcox wrote: > > On Tue, Dec 19, 2023 at 10:42:46AM +0800, Jingbo Xu wrote: > >> } else { > >> bdi->max_ratio = max_ratio; > >> - bdi->max_prop_frac = (FPROP_FRAC_BASE * max_ratio) / 100; > >> + bdi->max_prop_frac = div64_u64(FPROP_FRAC_BASE * max_ratio, > >> + 100 * BDI_RATIO_SCALE); > >> } > > > > Why use div64_u64 here? > > > > FPROP_FRAC_BASE is an unsigned long. max_ratio is an unsigned int, so > > the numerator is an unsigned long. BDI_RATIO_SCALE is 10,000, so the > > numerator is an unsigned int. There's no 64-bit arithmetic needed here. > > Yes, div64_u64() is actually not needed here. So it seems > > bdi->max_prop_frac = FPROP_FRAC_BASE * max_ratio / 100 / BDI_RATIO_SCALE; > > is adequate? I'd rather spell that as: bdi->max_prop_frac = (FPROP_FRAC_BASE * max_ratio) / (100 * BDI_RATIO_SCALE); It's closer to how you'd write it out mathematically and so it reads more easily. At least for me.