From: Chengming Zhou <zhouchengming@xxxxxxxxxxxxx> We actually don't need the offset hint wrap logic in word: 1. Strict round-robin mode: just search from that offset hint, we will recheck that word at last if offset hint > 0. 2. No round-robin mode: we use offset hint == 0, so don't need to wrap offset hint too. We remove offset wrap logic and simplify the code. Signed-off-by: Chengming Zhou <zhouchengming@xxxxxxxxxxxxx> --- lib/sbitmap.c | 36 ++++++++++-------------------------- 1 file changed, 10 insertions(+), 26 deletions(-) diff --git a/lib/sbitmap.c b/lib/sbitmap.c index 0f3943bd3940..50bdf3a31947 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -134,34 +134,21 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth) EXPORT_SYMBOL_GPL(sbitmap_resize); static int __sbitmap_get_word(unsigned long *word, unsigned long depth, - unsigned int hint, bool wrap) + unsigned int hint) { int nr; - /* don't wrap if starting from 0 */ - wrap = wrap && hint; - while (1) { nr = find_next_zero_bit(word, depth, hint); - if (unlikely(nr >= depth)) { - if (wrap) { - hint = 0; - continue; - } + if (unlikely(nr >= depth)) return -1; - } if (!test_and_set_bit_lock(nr, word)) break; hint = nr + 1; - if (hint >= depth) { - if (wrap) { - hint = 0; - continue; - } + if (hint >= depth) return -1; - } } return nr; @@ -169,14 +156,13 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, static int sbitmap_find_bit_in_word(struct sbitmap_word *map, unsigned int depth, - unsigned int alloc_hint, - bool wrap) + unsigned int alloc_hint) { int nr; do { nr = __sbitmap_get_word(&map->word, depth, - alloc_hint, wrap); + alloc_hint); if (nr != -1) break; if (!sbitmap_deferred_clear(map)) @@ -189,8 +175,7 @@ static int sbitmap_find_bit_in_word(struct sbitmap_word *map, static int sbitmap_find_bit(struct sbitmap *sb, unsigned int depth, unsigned int index, - unsigned int alloc_hint, - bool wrap) + unsigned int alloc_hint) { unsigned int map_nr = sb->map_nr; unsigned int i; @@ -200,7 +185,7 @@ static int sbitmap_find_bit(struct sbitmap *sb, * If we have alloc_hint > 0 and don't wrap, we need to * recheck sb->map[index] with hint == 0 to exhaust the map. */ - if (alloc_hint && !wrap) + if (alloc_hint) map_nr += 1; for (i = 0; i < map_nr; i++) { @@ -208,7 +193,7 @@ static int sbitmap_find_bit(struct sbitmap *sb, min_t(unsigned int, __map_depth(sb, index), depth), - alloc_hint, wrap); + alloc_hint); if (nr != -1) { nr += index << sb->shift; @@ -240,8 +225,7 @@ static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) else alloc_hint = 0; - return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint, - !sb->round_robin); + return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint); } int sbitmap_get(struct sbitmap *sb) @@ -272,7 +256,7 @@ static int __sbitmap_get_shallow(struct sbitmap *sb, /* No point in looping twice in find_next_zero_bit() for this case. */ alloc_hint = 0; - return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true); + return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint); } int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth) -- 2.41.0