> +/** > + * bfq_entity_of - get an entity from a node. > + * @node: the node field of the entity. > + * > + * Convert a node pointer to the relative entity. This is used only > + * to simplify the logic of some functions and not as the generic > + * conversion mechanism because, e.g., in the tree walking functions, > + * the check for a %NULL value would be redundant. > + */ > +static struct bfq_entity *bfq_entity_of(struct rb_node *node) > +{ > + struct bfq_entity *entity = NULL; > + > + if (node) > + entity = rb_entry(node, struct bfq_entity, rb_node); > + > + return entity; > +} Get rid of pointless wrappers like this, just use rb_entry() in the caller. It's harmful to the readability of the code to have to lookup things like this, if it's a list_entry or rb_entry() in the caller you know exactly what is going on immediately. -- Jens Axboe