On Wed, 19 Oct 2016, Peter Zijlstra wrote:
Subject: sched: Better explain sleep/wakeup From: Peter Zijlstra <peterz@xxxxxxxxxxxxx> Date: Wed Oct 19 15:45:27 CEST 2016 There were a few questions wrt how sleep-wakeup works. Try and explain it more. Requested-by: Will Deacon <will.deacon@xxxxxxx> Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx> --- include/linux/sched.h | 52 ++++++++++++++++++++++++++++++++++---------------- kernel/sched/core.c | 15 +++++++------- 2 files changed, 44 insertions(+), 23 deletions(-) --- a/include/linux/sched.h +++ b/include/linux/sched.h @@ -262,20 +262,9 @@ extern char ___assert_task_state[1 - 2*! #define set_task_state(tsk, state_value) \ do { \ (tsk)->task_state_change = _THIS_IP_; \ - smp_store_mb((tsk)->state, (state_value)); \ + smp_store_mb((tsk)->state, (state_value)); \ } while (0) -/* - * set_current_state() includes a barrier so that the write of current->state - * is correctly serialised wrt the caller's subsequent test of whether to - * actually sleep: - * - * set_current_state(TASK_UNINTERRUPTIBLE); - * if (do_i_need_to_sleep()) - * schedule(); - * - * If the caller does not need such serialisation then use __set_current_state() - */ #define __set_current_state(state_value) \ do { \ current->task_state_change = _THIS_IP_; \ @@ -284,11 +273,19 @@ extern char ___assert_task_state[1 - 2*! #define set_current_state(state_value) \ do { \ current->task_state_change = _THIS_IP_; \ - smp_store_mb(current->state, (state_value)); \ + smp_store_mb(current->state, (state_value)); \ } while (0) #else +/* + * @tsk had better be current, or you get to keep the pieces.
That reminds me we were getting rid of the set_task_state() calls. Bcache was pending, being only user in the kernel that doesn't actually use current; but instead breaks newly (yet blocked/uninterruptible) created garbage collection kthread. I cannot figure out why this is done (ie purposely accounting the load avg. Furthermore gc kicks in in very specific scenarios obviously, such as as by the allocator task, so I don't see why bcache gc should want to be interruptible. Kent, Jens, can we get rid of this? diff --git a/drivers/md/bcache/btree.c b/drivers/md/bcache/btree.c index 76f7534d1dd1..6e3c358b5759 100644 --- a/drivers/md/bcache/btree.c +++ b/drivers/md/bcache/btree.c @@ -1798,7 +1798,6 @@ int bch_gc_thread_start(struct cache_set *c) if (IS_ERR(c->gc_thread)) return PTR_ERR(c->gc_thread); - set_task_state(c->gc_thread, TASK_INTERRUPTIBLE); return 0; } Thanks, Davidlohr
+ * + * The only reason is that computing current can be more expensive than + * using a pointer that's already available. + * + * Therefore, see set_current_state(). + */ #define __set_task_state(tsk, state_value) \ do { (tsk)->state = (state_value); } while (0) #define set_task_state(tsk, state_value) \ @@ -299,11 +296,34 @@ extern char ___assert_task_state[1 - 2*! * is correctly serialised wrt the caller's subsequent test of whether to * actually sleep: * + * for (;;) { * set_current_state(TASK_UNINTERRUPTIBLE); - * if (do_i_need_to_sleep()) - * schedule(); + * if (!need_sleep) + * break; + * + * schedule(); + * } + * __set_current_state(TASK_RUNNING); + * + * If the caller does not need such serialisation (because, for instance, the + * condition test and condition change and wakeup are under the same lock) then + * use __set_current_state(). + * + * The above is typically ordered against the wakeup, which does: + * + * need_sleep = false; + * wake_up_state(p, TASK_UNINTERRUPTIBLE); + * + * Where wake_up_state() (and all other wakeup primitives) imply enough + * barriers to order the store of the variable against wakeup. + * + * Wakeup will do: if (@state & p->state) p->state = TASK_RUNNING, that is, + * once it observes the TASK_UNINTERRUPTIBLE store the waking CPU can issue a + * TASK_RUNNING store which can collide with __set_current_state(TASK_RUNNING). + * + * This is obviously fine, since they both store the exact same value. * - * If the caller does not need such serialisation then use __set_current_state() + * Also see the comments of try_to_wake_up(). */ #define __set_current_state(state_value) \ do { current->state = (state_value); } while (0) --- a/kernel/sched/core.c +++ b/kernel/sched/core.c @@ -2000,14 +2000,15 @@ static void ttwu_queue(struct task_struc * @state: the mask of task states that can be woken * @wake_flags: wake modifier flags (WF_*) * - * Put it on the run-queue if it's not already there. The "current" - * thread is always on the run-queue (except when the actual - * re-schedule is in progress), and as such you're allowed to do - * the simpler "current->state = TASK_RUNNING" to mark yourself - * runnable without the overhead of this. + * If (@state & @p->state) @p->state = TASK_RUNNING. * - * Return: %true if @p was woken up, %false if it was already running. - * or @state didn't match @p's state. + * If the task was not queued/runnable, also place it back on a runqueue. + * + * Atomic against schedule() which would dequeue a task, also see + * set_current_state(). + * + * Return: %true if @p->state changes (an actual wakeup was done), + * %false otherwise. */ static int try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
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