[Fons Adriaensen] >They way I've implemented this in some players uses four states: >all combinations of [STOP, RUN] and [READY, NOTREADY]. A state >that includes NOTREADY is always transient, it will revert to the >corresponding READY one as soon as possible. I have to agree that this is a far more useful approach than jack's current "slow-sync" and I think that for jack to become a truly professional tool the adoption of this state model is inevitable. Tim _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user