Re: drum synth

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Hi,
for the last code, I say :
in work,
we need to refine the movement in the tables




2014-08-03 1:07 GMT+02:00 James Morris <james@xxxxxxxxxxx>:
On Sat, 2 Aug 2014 23:47:47 +0200
pierre jocelyn andre <temps.jo@xxxxxxxxx> wrote:

> Hi,
> I mainly work on the laws of sound, not much on how to code,
>
> but tux know coding and look at here
> http://chezlefab.net/share/8e3b1648a0a683334186/lmmodeljo-fab.tar.gz
> it-is the future, I just have to correct the wav converter
>
> there are many drums
> Try the code


I just tried this code. It does not seg-fault like the other code. I'm
not convinced it's the future as you mention. It doesn't sound like
you've worked that much on the laws of sound, each button or key press
produces the exactly same sound, no difference, the only way to produce
any difference is to press keys/buttons rapidly to layer the sound.


> A drum is simply a strong decrease in amplitude accompanied by a
> change in length by 5 forehead (30 fronts enough)

That theory could be applied to a pure DC signal but I'm not sure
if you might need another forehead or not.


>
> "Segmentation faults , "that is if you try out linux
>

Well I'm harldy going to rush out and buy Windows just so I can test
your program to see if it meets my needs am I?

And why does your program do horrible things to my terminal?

James.


> Best regard
>
>
> 2014-08-02 23:16 GMT+02:00 James Morris <james@xxxxxxxxxxx>:
>
> > On Sat, 2 Aug 2014 14:13:58 +0200
> > pierre jocelyn andre <temps.jo@xxxxxxxxx> wrote:
> >
> > > Hello there,
> > >
> > > again sorry for my poor English
> > >
> > > my synthesizer creates sounds of drums
> > > each sound weighs 16 bytes
> > > we must forget audacity is too heavy, so much many bytes per sound
> > > sounds produced by my synthesizer can not be encoded as encoding
> > > deforms, as streaming deforms,
> > >
> > > here you have some synthesizer sounds in wikimedia
> > > http://commons.wikimedia.org/wiki/Special:Contributions/9temps
> > > here you have video
> > > https://www.youtube.com/watch?v=XwCeR5S8kHI
> >
> > I hear no drums in that video. I watched one of the others and found
> > the sounds interesting (as I commented there) but didn't hear any
> > drums, and it's not obvious what's going on, how can you change the
> > synthesis parameters for instance? Must the code be edited and
> > recompiled?
> >
> >
> > > here you have some piano code
> > > http://www.letime.net/vocale/lmmodel1jo.tar.gz
> >
> > Segmentation faults as soon as I hit any button.
> >
> >
> > >
> > > piano with drum
> > > must be
> > >
> > >
> > > I am currently working with the debian facile community to improve
> > > codes
> >
> > I've just looked at MaFenetre.cpp and it's over 9000 lines!
> >
> > You need to stop the lazy coding habit of copying and pasting the
> > same code over and over again with minor modifications. I see 1438
> > lines beginning at line 6580 with the same code copied and pasted
> > over and over again, and then again another piece of code copied
> > and pasted for the last 1116 lines of the file.
> >
> > You need to turn much of MaFenetre.cpp into functions to reduce the
> > redundancy.
> >
> > Learn how to use structured programming.
> >
> > Start setting minimal standards for your code and adhere to them.
> >
> > But I'm only self taught too, and not a pro either, so what do I
> > know.
> >
> > james.
> >
> >
> > >
> > >
> > > best regards
> > >
> > >
> > > 2014-08-02 11:20 GMT+02:00 Fede <federicogalland@xxxxxxxxx>:
> > >
> > > > I was looking for the best way to synthesize drums a few months
> > > > ago, and while I tried various samplers and synths, I decided
> > > > that my ultimate drum machine would be a tracker. The tracker
> > > > interface cannot be beaten for the rhythmic purposes. Plus it
> > > > has perfect timing since you don't depend on MIDI.
> > > >
> > > > I'm currently using the hydrogen drumkit samples for that.
> > > > Mainly the 909s which sound good enough.
> > > >
> > > > Also, for the arrangements of my band I'm starting to use
> > > > rosegarden +linuxsampler, which I load GMaq's 4pc drumkit sf2.
> > > >
> > > > Since the drum timbres don't usually change a lot during
> > > > performance, this options plus some effects should be good
> > > > enough (chibitracker comes with reverb and cheesetracker has
> > > > built in ladspa).
> > > >
> > > > If you want to make your own drum piece timbres, I'd recommend
> > > > you to use audacity to draw your samples. You have access to
> > > > all the LADSPA and nyquist plugins, and it's a really
> > > > comfortable tool to work with short samples (I'm thinking of
> > > > the envelope editor function which I love).
> > > >
> > > > Good luck, and tell us the option you've taken.
> > > > _______________________________________________
> > > > Linux-audio-user mailing list
> > > > Linux-audio-user@xxxxxxxxxxxxxxxxxxxx
> > > > http://lists.linuxaudio.org/listinfo/linux-audio-user
> > > >
> >
> >


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