I've been using triangle dithering when I export at 16-bit in Ardour.
Not to start a religious war or anything, but I'd actually be interested
in hearing opinions about why that or some other alternative might be
better (shaped noise, etc.). How do you usually dither? Does it make a
difference?
--
+ Brent A. Busby + "We've all heard that a million monkeys
+ Sr. UNIX Systems Admin + banging on a million typewriters will
+ University of Chicago + eventually reproduce the entire works of
+ James Franck Institute + Shakespeare. Now, thanks to the Internet,
+ Materials Research Ctr + we know this is not true." -Robert Wilensky
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