On Wed, 02 Jan 2013 09:34:18 +0100 Jörn Nettingsmeier <nettings@xxxxxxxxxxxxxxxxxxx> wrote: > check this out: > > http://www.instructables.com/id/3D-Printed-Record/ > > the sound quality is quite bad, but it turns out the author neglected > to apply the RIAA curve to the master before rendering the groove, so > it could be made to sound much better. but that's not really the > point :) Be aware that this (sadly) is with a 30k printer, the accuracy of the 1k$ printers for home is not yet up to that. But what if one printed a record with deeper and bigger grooves at home and also printed a fitting needle? Add a nice membrane and a horn and you get your own record-player... > reminds me of a band i heard of in the 80s (forgot the name) who > released a single which, if recorded to some data cassette format, > would yield a computer game... Now this makes me feel older than you are, but this is what I got from people wh remember the times (where they really there if they remember it?): There where radio-stations sending out programs (as computer-programs) to record and then use on your C64. And I believe also some TV-shows sending a black-and-white box in a corner which was binary code... A band distributing a game via vinyl was probably one of the slowest distribution ways even at that time without the global internets. On the other hand: what would happen if one uses vmlinuz and initrd as raw-input for lame and then back to 'wave' with mpg123? Have fun, Arnold
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