Re: how much is contained in the .ardour file

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On 12/06/12 10:05 PM, Joe Hartley wrote:
On Tue, 12 Jun 2012 09:20:01 +0200
Atte André Jensen<atte@xxxxxxxx>  wrote:
When working with ardour projects, I'd like to backup the project, in
case I'd like to go back a step in the mixing process. There won't be
added new audio files to the projects from now on. Will it make sense to
store old copies of the .ardour files? Are all information regarding
mixer levels, plugins and cuts in the audio files contained in the
.ardour file?

Yes, the .ardour file stores all the information about the session,
and it does make sense to keep older versions, but for easy session
and backup management, it makes sense to take snapshots along the
way and use those if/when you want to go back to an earlier point.

Taking a snapshot creates an .ardour file with the snapshot name
rather than the session name, allowing you to go back to that mix.


Yep, snapshots are definitely the way to go. I always make sure I take a snapshot of my session before I embark on some big change that I may want to completely scrap later. I think that copying and restoring the .ardour file manually would achieve the same thing, but it's definitely easier to do it directly within Ardour.

I was hesitant to use snapshots at first because I didn't understand how they worked, but as the name implies, they're just a copy of your session made at a specific time. Snapshots don't fork your project, so if you load a snapshot, make some changes, and then save, the changes are saved to your main .ardour file -- a save will never update the snapshot, though you can of course make more snapshots if you want to save changes without overwriting your main .ardour file.

Thanks
Leigh
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