Cedric Roux wrote:
nice, I love it. I would say "deep," that's the closest word that describes what I feel.
Hi Sed, nice to see you here again. :) Thanks for listening to my piece, I'm glad you enjoyed it.
Just to know: how do you make such a piece? More precisely: 1 - do you "play" some "instrument" (keyboard, MIDI control stuff, anything) in realtime or is all this put in a file (with or without GUI)? 2 - the sounds in the piece are all computer generated or do some come from "natural" instruments (like cymbals, we hear some of those) that you record with a microphone?
The piece began as an experiment in Wurfelspiele, a use of dice to create musical material. I created and edited a step-entered MIDI percussion track in Sequencer Plus Gold that lasted 1'47", recorded it as a WAV with ecasound, then used rubberband to stretch it to 300 secs. The timestretched WAV was then processed in AVSynthesis, using its Csound-based tools. So much for the percussion. The other more distant instrumental sounds are taken from another piece - a trio for flute, horn, and bassoon - that received similar treatment.
Btw, all the sounds in this piece are originally from the 8mbgmsfx.sf2 soundfont that comes from Creative Labs (IIRC).
AVSynthesis was used primarily as a processor and mixer. The timestretched tracks are treated to the same pan control and tuned waveguide filter, but with different envelope characteristics. Both tracks get the same reverb.
The piece is an homage to Kenji Kawai, Edgard Varese, and Mauricio Kagel.
Some links with cool readings will do it.
Where to start with AVSynthesis: http://avsynthesis.blogspot.com/ HTH, dp _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user