Tue, 08 Feb 2011 08:50:47 +0100 письмо от Hartmut Noack <zettberlin@xxxxxxxxxxx>: > Am 08.02.2011 08:35, schrieb david: > > Robin Gareus wrote: > >> Hi Mike, > >> > >> On 02/07/2011 04:40 PM, Mike Cookson wrote: > >>> For non-realtime (including non-linear, like montage) processing > you > >>> need only plugins (ladspa, lv2, vamp) and some editor like > Audacity, > >>> mhWaveEdit or something other. > >>> > >>> For realtime (also called > >>> non-destructive editing... hm, probably, they are right :) you > need > >>> set of various software, that could be used at one time and be > >>> connected each to other). > >> > >> real-time effects processing and non-destructive editing often go > hand > >> in hand, but note that > >> > >> "non-destructive" means that the original [audio] data will > never be > >> modified. Any edit/effect/modifications are saved as new files (or > >> remebered as application-settings operating on the original data). > >> > >> audio-editors (rezound, audacity, sweep, etc) are usually > destructive: > >> load file, apply effect, save file -> original file is gone. > > > > Audacity is import audio file, apply effect, save project (optional), > > export in chosen format. It never replaces the original file. > > So there is a major dfference between audiofiles, you have imported and > audiofiles, you have recorded with audacity -- correct? > > > > > It IS destructive in that it applies the effect to its imported copy of > > the original audio. But that doesn't effect the original file unless > you > > chose to export to the same location in the same format with the same > > filename. > > > > _______________________________________________ > Linux-audio-user mailing list > Linux-audio-user@xxxxxxxxxxxxxxxxxxxx > http://lists.linuxaudio.org/listinfo/linux-audio-user When they say about desctructive / non-destructive editing, they usually mean way of audio data editing, not what happens with files, where processed data are stored. About differences between loaded and saved data - with Audacity you can export to the same file, as loaded from. And in mhWaveEdit (as much as all other) - "Save As" action is still there. _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user