q's: gigedit redux & zynaddsubfx

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=============
gigedit
=============

after much head-scratching I finally figured out how to add layers (aka 'dimensions') to a sample instrument in LinuxSampler/Gigedit

q: so let's say I have 3 samples as 3 dimensions stacked on one key

I can slide the window around so that with increasing note-on velocity samples 2 & 3 will play

I can also drag the velocity windows (i.e. making them wider or narrower) for each sample in a 'stack'

but there is no indication as to where the breakpoints occur for velocity

q: does anyone know how to determine the numerical value of the break points for each dimension's velocity 'window'?



==============
zynaddsubfx
==============

I open the bank window and create an instrument slot by first selecting the 'write' button and clicking on an empty slot and naming it 'foo'

I start fiddling with params get a sound I like

wanting to store this

I click on the 'write' button again

then click on the slot called 'foo'

thinking I've saved the sound to slot 'foo'

I click on another instrument and then click back on the 'foo' sound I created

and the sound is the default sine wave

q: can someone tell me how to save an individual sound into a bank?
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