On 06/10/2010 03:32 PM, Chris Cannam wrote: > On Thu, Jun 10, 2010 at 2:12 PM, Robin Gareus <robin@xxxxxxxxxx> wrote: >> A common scenario these days is that GPLv3 is incompatible with the >> iPhone-app store, while GPLv2 is not. > > Why do you say that? I know a couple of iphone-devs who do that regularly and say it's perfectly OK [to use GPLv2] as long as you provide the source on request. I've just launched a google-search (there goes another wasted 30 mins) and found that it's indeed a gray area. > My impression was that section 6 of the GPLv2 > made it incompatible with the App Store already. indeed: http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement and section 3 of GPLv2 causes a 2nd problem: "You may copy and distribute the Program" - In case of the app-store it's only a third-party (Apple's "App Store"), who is allowed to distribute it. Apparently there are some tricks or workarounds around those: eg. embed the source-code in your app (for section 6) and [also] distribute it by other means than the app-store (for section 3). At least that's what some students here do. OTOH you might be breaking some Apple license requirements on the way.. NTL, there's apparently [still] a whole lot of GPL'ed apps in the apps-store that have not been blocked or removed. Anyway this is getting fairly OT and I don't even own an iPhone. back to work, robin _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user