On 01/31/2010 01:03 PM, Jörn Nettingsmeier wrote: > On 01/30/2010 10:02 AM, Patrick Shirkey wrote: > >> BTW, I'm not looking for approval. That will be a nice addition if it >> happens. I'm seeking a purely technical discussion of what can be done >> to clean up the sound for a wider range of audio systems. >> > that's a pretty hard task... i haven't had a chance to listen to your > tune yet, but judging from other people's comments, it's probably going > to be impossible to give any meaningful mixing hints if i haven't the > faintest idea what the music is about. > > as a somewhat related anecdote, i had the pleasure of mixing a dutch > doom/death metal band called "Izegrim" a few months ago. what i heard > was this: > * a female band leader who would growl all the time in the c2-c3 range > and play a constant eighths-note pulse on an electric bass tuned down a > fourth > * two guitarists doing powercords in the first three frets on guitars > likewise tuned down a fourth > * a drummer who had switched on his 16th-note double bass during > soundcheck and only turned it off after the last encore. > > in short: i hadn't the faintest idea what these guys were up to, and to > my ears the entire sound was totally fucked up. you couldn't > differentiate anything, because everything was kinda below 800hz, with > the possible exception of the kick drum :) > > i half expected to get beat up real bad by the local metal crowd, but > for some reason, they liked the sound - some even gave me a thumbs-up, > and they were too boozed-up for sarcasm. > Probably because you didn't screw with the sound but concentrated on making sure the system survived. That is all that was needed to make sure everyone had a good time. > morale: there are genres that i can't possibly comment on. > similar problem with circuit bending... > > if you want to make your mix safer, run it through an analyzer, see in > which bands most of the energy is pumped out, and check if that's what > you hear / want to hear. if not, roll it off or try some multiband > compression. also, check for sounds under 40 hz - what will sound great > on a club p.a. will just generate heat and general muddiness on a less > than hi-end home stereo... > > Thanks. Generally useful advice is always welcome. I have uploaded a new "track". This one is more of a dub sound. It seems to have lost a lot of impact from the conversion to ogg format for some reason. The sounds are all still there but are much less punchy and lower in the mix than what I hear in ardour. I am interested in any suggestions for what to do with it. I'm tempted to overlay a sparse drum track with lots of delay and some vocal samples with this one. http://djcj.org/audio/kotau/ascension/ascension_dubliminal.ogg 91 MB - 106 mins It's a very slow moving progression with a lot of bass end. Gets pretty clean in the 2/3 section. I think it may be too bassy though. Maybe that is adversely affecting the conversion to ogg? Patrick Shirkey Boost Hardware Ltd _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user