Re: To improve Linux audio tools: a Blender like idea

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On Wed, Aug 26, 2009 at 4:39 AM, <hollunder@xxxxxx> wrote:> On Tue, 25 Aug 2009 20:36:29 +0200> Grammostola Rosea <rosea.grammostola@xxxxxxxxx> wrote:>>> Hi all,>>>>>> I'm pretty impressed by the work and way of organization by the>> Blender Foundation.>>>> http://www.blender.org/>> http://durian.blender.org/>>>> They use open video projects to improve their 3d software. And those>> projects looks pretty professional. The movie is even shown on the>> main film festival in The Netherlands and the project got attention>> on some big tv programs in at least The Netherlands.>>>> Maybe this concept could be useful to improve and promote Linux audio>> tools too.>>>> For example:>>>> - contact a professional record label/ studio to make a record only>> made with FLOSS software>> - contact professional musicians/ bands/>> - contact professional mixing/mastering engineers.>> - make a cd and some live gigs/touring>> - make money by sponsors/funds/donations>>>> I think those 'professionals' doesn't have to be Linux musicians in>> my opinion, but good musicians/ engineers in the first place. Of>> course they should have interest in the project. and of course some>> expert in the Linux audio community could join such a project.>>>> The project could be managed by an Ardour team and/ or Linuxaudio.org>> for example, like the Blender Foundation is managing the open movie>> projects.>>>> At the end of such a project:>>>> - you have a nice cd and  maybe some nice gigs (on festivals)>> - you show the people what is possible with FLOSS audio tools and so>> you promote it>> - the audio software tools has been improved to get the project done.>>>> Kick off next LAD conference?>>>>>> Regards,>>>> \r>> Well, I just read through the project durian description[1] and noticed> that they don't use FLOSS for audio, they only recommend to> include free software in the external providers pipeline.>> So why not start there and see that the blender projects use FLOSS for> audio as well?>


Well, if it helps any, they just merged support for Jack into theirdevelopment branch... :)
-Reuben



> One problem in the past apparently was 5.1 audio, I don't know if there> is a sane working way to do that yet. If not, maybe it should be done> the way they do it with blender itself and have the blender foundation> pay someone to work on it.>> [1]http://durian.blender.org/about/>> Regards,> Philipp> _______________________________________________> Linux-audio-user mailing list> Linux-audio-user@xxxxxxxxxxxxxxxxxxxx> http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user>_______________________________________________Linux-audio-user mailing listLinux-audio-user@xxxxxxxxxxxxxxxxxxxxxxxx://lists.linuxaudio.org/mailman/listinfo/linux-audio-user

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