Am Montag, den 17.08.2009, 00:00 -0700 schrieb Ken Restivo: > On Mon, Aug 17, 2009 at 09:46:06AM +0300, Nedko Arnaudov wrote: > > Ken Restivo <ken@xxxxxxxxxxx> writes: > > > > > Also, strangely, it uses no CPU, until I play something through it, > > > then it demands a lot of CPU and doesn't stop even if I stop putting > > > sound through it. > > > > This sounds like denormalize problem. What CPU are you on? Does it help > > if you supply constant low level noise to the input? By using the > > noise from soundcard input for example. > > > > Interesting. The CPU is this: > http://restivo.org/projects/eee/cpu.txt > > Once it starts using up CPU, putting sound through doesn't seem to make a difference. It's like it hits a wall as soon as some sound goes in, and doesn't ever back off again. > > -ken ups, have only check it with guitar, there you have always a small noise input. Build it with the -mfpmath=sse flag enable. That would help. Or add a denormal protection to it . @211 for (int i=0; i<count; i++) { float S0[2]; float fTemp0 = input0[i]; - S0[0] = fTemp0; + S0[0] = fTemp0 + 1e-20; _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user