Hi Ray! I also experimented with 3D sound. I mostly used csound. There are graphical frontends to csound. I don't know how well they solve these 3D issues, but it maybe worth investigating. I often heard of Blue. Csound can de/encode several different speakers setups (including 5.1, or similar). There is an HRTF opcode (no there are two sets of them). With HRTF you can convert true 3D speaker-based setups to binaural (headphones) 3D. There are formulas floating around for different speaker setups. In csound you write/somehow put on the screen an orchestra. It is a kind of a setup, which tells csound what to wire with what else. Csound understands Jack. One thing: I've never used this in realtime, but it should work. You'll have to try or ask the concert csounders. You might also investigate other synths like csound CLM (Common Lisp Music) or SC3 (SuperCollider3) or PD (PureData). they all have their GUIs and they all should have something similar. Just ask the GUI-guys, what they prefer, or what they can recommend for a beginner. Kindest regards Julien -------- Music was my first love and it will be my last (John Miles) ======== FIND MY WEB-PROJECT AT: ======== http://ltsb.sourceforge.net the Linux TextBased Studio guide ======= AND MY PERSONAL PAGES AT: ======= http://www.juliencoder.de _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user