SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server. Many changes since 3.2; here are some headlines: * scvim and sced are now part of the main bundle, for using vim or gedit as your sc code editor * New UGens added: * BEQSuite filter UGens (popular set of nice-sounding filters) * PartConv (efficient frequency-domain convolution) * SendReply (sends arrays from server to the language client) * VDiskIn (like DiskIn but with variable rate) * LFGauss * Buffer recording/playback UGens used to be limited to 16-channel; now they can handle massively multi-channel audio * LocalBuf framework allows synths to create/free their own “private” buffers, simplifying buffer management in many situations * GUI system updates: easier syntax, plus a major update of GUI documentation * Various behind-the-scenes efficiency improvements, for a sleeker audio server that can do more on a given machine Source packages for linux can be found at http://supercollider.sourceforge.net/downloads/ Ubuntu debs are on launchpad: https://launchpad.net/~supercollider/+archive/ppa Best, Dan -- http://www.mcld.co.uk _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user