Hello, I recently switched from a notebook with Nvidia card to Intel GMA 965 X3100. At the moment I run Ubunutu Studio 8.4 in 64bit mode. What I like is that these drivers are indeed open source. With Ubuntu 7.10 they tend to crash intensive 3D apps like Blender but with the update everything works much better. Although Gem still segfaults, maybe I should try to compile on my own, it might be a 64bit issue with Gem from stock repos. I recommend checking with the PD list. But I dont use PD/Gem that much now, for my artistic work I abuse 3D Game Engines and here the lower power of Intel really shows. They dont support for example shaders which I hope get included in forthcoming driver updates. But basic/ minimal 3D scenes as they were often created in artistic context works fine. I had to switch the game framework from Ogre to Lightfeather and going to document the choosing process soon. Ogre works so lala while Lightfeather offers everything inclusive shadows. But Shaders and shadowmapping doesn't bother you in Gem anyway. What I also like is the easier external VGA handling, you don't have to start the computer plugged to a videoprojector, you can do it later and use the app xrandr, something I couldnt do with Nvidia. And every Kernel update was a hassle with Nvidia. 3D Games like Nexuiz are not playable but for instance OpenArena runs fine. Don't get anything below a GMA 965 / X3100/X3000, the older Intel chipsets render less in hardware and use more CPU. Cheers, Malte -- ------------- Malte Steiner http://www.block4.com media art + development _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user