Re: room acoustics simulation

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On 13 March 2008 at 7:17, "Thomas Vecchione" <seablaede> wrote:

>   At the moment the only thing I know of along these lines exists as part of
> the uni-verse project(www.uni-verse.org).

Yes, the glossy looks maybe good, but the product is vapor as of yet.

>   At the moment the software I know of that does acoustical renderings is
> limited to fairly expensive software.  EASE and ODEON are the two largest
> projects that I know of, and there are some specialized ones out there like
> DDA for the Duran Audio speakers.  To be honest, I haven't used ODEON (WELL
> above my price range) but I have EASE, and while it certainly does the job,
> modeling the room in 3D in it is painful to say the least.  Thus why I would
> rather be able to model and render in Blender myself.  I am keeping an eye
> on the Uni-Verse efforts, but I don't expect that to go in the direction I
> would like for acoustic simulations, it is more likely to simulate
> environments for use in 3D games and the like, related but different.  EASE
> and/or ODEON MIGHT be able to run in Wine, but due to the copright
> installation limitations on EASE, I have not yet tried it.  At the moment I
> run it via VMWare as a result.

EASE looks exactly like what I'm looking for.  But, at $800US it's 
well out of my price range.  Bummer.

Thanks for the tips....
 
--
Kevin


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