Re: ArdourVST - Latency Management

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Am Donnerstag, 10. Januar 2008 schrieb Paul Davis:
> ardour doesn't do latency compensation for busses. maybe it should.
> there is an implementation between:
>   1) compensate by delaying playback onset of disk material
>   2) compensate by using delay buffers
> they each have their own plusses and minuses. right now, ardour uses
> (1), and since busses have no disk material, they cannot be compensated.

If busses had latency-compensation a lot of work would be needed: Adding 
effects like reverb and delay is usually (at least in my workflow) done by 
adding a bus with that effect and adding sends to all the channels. That adds 
parallel signal flows with just some simple mouse-clicks and calls for _lot_ 
of intelligence from the latency-compensation...

And what do you do if a bus gets only signals from outside?

I think the current way is right because its easy.

Arnold
-- 
visit http://www.arnoldarts.de/
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