Hallo, Ken Restivo hat gesagt: // Ken Restivo wrote: > I'm starting to enjoy glitchy percussion sounds I'm hearing in a lot > of computer music these days, and want to experiment with those. > > I've asked around about how people are making these sounds, and the > answers I get are "Battery", "Redrum", and "Reason". All firmly > wedged closed and proprietary. of course. > > Are there any good free tools for making glitchy drum sounds, which > do not require the use of WINE? If the answer to that is > "SC/CSound/PD/ChucK", that's fantastic, can anyone point me to some > particularly good source code or patches for glitchy drums in those > languages that I could start experimenting with? I attached a simple Pd patch, which can be used to explore glitchy sounds created from playing short sections of a sample with a short volume envelope, that doesn't ramp, but jumps to 1 on attack. Not ramping will automatically generate that clicky sound. Additionally a simple "tanh-like" distortion is applied to the sound. Just try loading any sample (44.1kHz, wav/aiff) you have on your disk and play with the toggles. The "randomize-start" toggle switches selecting a random start point in the sample. If you have found a nice glitchy sound, you can export it to a file with the "record" message. Remember to switch off the randomization before recording, otherwise you will not record the previous segment, but a new one. Ciao -- Frank Barknecht _ ______footils.org_ __goto10.org__
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glitchdrums.pd
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