On Thu Feb 15, 2007 at 02:22:34PM +0900, Renick Bell wrote: > >> Searching the archive, there has been very little mention of > >> SuperCollider on this list in the past year > > > >does it work on x86-64 yet? if no, can you get the same performance/functionality from supyrcollider/hsc/ssc (et al) ? > > The server appears to, since at least November 2005. As for the > language, it appears it only runs at 32. McCartney says: right. the main reaosn i asked, is the topic was 'works great on Linux'. and i found it to be the opposite. it seems to be a problem that affects a lot of VMs that made assumptions on word size early on - Macromedia Flash and Pure Data notwithstanding > > "There shouldn't be any problem running it as a 32 bit app on a 64 bit machine. > SClang cannot be compiled for 64 bit because it relies on > sizeof(Object*) < sizeof(double). > This would require significant reworking to fix." > > and > > "I don't really see a big need to run the language in a 64 bit address > space, though." > > See this thread: > > http://www.nabble.com/sc-on-linux-64-bit-tf477603.html#a1300129 > > I haven't used things like Rohan Drape's Scheme or Haskell > SuperCollider clients, so I can't really say much about them. > > >how about jack.. fully native? > > I boot scserver and SuperCollider appears in Patchage automatically > hooked up to the audio outs. I can swap things around, like patching > SuperCollider into various channels in Ardour, Jamin, JAAA, or other > apps. I can patch audio into SuperCollider. I'm not using esd or > anything, if that's what you mean. > > Renick > > -- > Renick Bell > http://the3rd2nd.com >