Squeak Audio

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Cesare Marilungo wrote:
> It's a pity that the audio (an in general the multimedia) aspects of
> squeak have been left behind in recent development.

Hi Cesare,

I agree. It can be so much better. As you know, I made a call out to Squeak developers and a few replied regarding refreshing the multimedia side of squeak. But, you know, maybe I asked the wrong people! Most of the developers on the main squeak development list focus on more basic fundamentals. I should have made the call here. I would love if audio developers here would get involved in squeak! Think of how fast and how cool some of those apps would be!

Squeak has many benefits for audio developers:

1: you can take advantage of all the great features of Smalltalk. Too numerous to list here - the late binding facilities of smalltalk is one important perk. Great for development and for deployment.
See: http://squeak.org/Features/Development/

For any competent programmer, the smalltalk syntax can be learned in an hour. To take advantage of the classes takes much longer.

2: Your application will, in most cases will be available on Windows Mac and Linux immediately. (unless you write a VM plugin which you'll have to port)

3: It already has many audio facilities already completed (as I mentioned, ALSA plugin is in the latest 3.9 VM.) Some of them need cleaning up, and that would be a great way to start learning the classes for audio.

4: there are many resources at your disposal - from the rich Smalltalk environment to the Wiki's and development mailing lists.

Please chime in, Cesare, with your experience with pd, OSC and squeak.


--
brad fuller
 http://www.Sonaural.com/
 +1 (408) 799-6124


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