David Causse <nomoa@xxxxxxxxxx> writes: > I want to be able to make the music evolutive and it's the main > reason why I need to activate/desactivate multiple loops. This is in some way similar to what I'm doing, but I don't need precise activation by using my fingers. Let me try to explain: I'm doing mostly synthesis, but as I'm making hip-hop, it's very much loop based. I've made a sequencer in supercollider and I use my MIDI controller to activate my different "live" loops. I always activate loops before they're supposed to start and they start exactly where I tell them to start. After that, since it's real time synthesis, I manipulate the synths. All synths in the loop are bound to their own MIDI control. All the events in the loop are also bound to individual MIDI control, so that I can adjust the timing of each event in the loops individually by turning knobs;). I do all synthesis in supercollider today, but I'm trying very hard to do the synthesis in common lisp music and keep the sequencer in supercollider. You see, supercollider is about manipulating the graph in a music v style, but I need a functional language to do the synthesis I want. I guess this sequencer is somehow what you're looking for?. I don't use samples, but there is nothing wrong with triggering samples instead of synths in my sequencer. If you want to trigger the loops yourself, without cheating like I do;), maybe get a pad and make what you want in supercollider. -- Esben Stien is b0ef@e s a http://www. s t n m irc://irc. b - i . e/%23contact sip:b0ef@ e e jid:b0ef@ n n