On Monday 16 October 2006 23:12, Paul Winkler wrote: > On Sat, Oct 14, 2006 at 10:12:05PM +0200, Robert Jonsson wrote: > > On Saturday 14 October 2006 17:27, Folderol wrote: > > > On Sat, 14 Oct 2006 16:06:27 +0200 > > > > > > Thorsten Wilms <t_w_@xxxxxxxxxx> wrote: > > > > On Sat, Oct 14, 2006 at 02:42:12PM +0200, Robert Jonsson wrote: > > > > > http://spamatica.se/music/spamatica/default/spamatica_-_one_hit_won > > > > >der1 .2.ogg > > > > New one > > http://spamatica.se/music/spamatica/default/spamatica_-_one_hit_wonder1.3 > >.ogg > > That's hysterical. Mix sounds great in my headphones (AKG K240). > > Very nice guitar and bass sounds, care to explain how you recorded those? Sure, nothing original. I just play _very_ hard... ;) ok ok Both are recorded through a PODxt with a heavily tweaked guitar patch that I like very much. Dark, does not distort that much unless you hit it hard. Oh and the guitar was tuned in D. The bass used another patch with a bit of distortion to get some more presence. > > Drums are odd: they sound like samples (almost impossible to avoid > without using a real drummer IMO), but the timing has some human > roughness to it - which overall I like a lot, but there are some fills > where the drummer seems to be a bit drunk :) Appropriate for the style > though. Yes, drunk, me. Drum programming is tireing... It is possible that a tempo related bug in MusE has something to do with it also. I need to check that. /Robert -- http://spamatica.se/musicsite/