Re: spdif output clicking noises

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On 8/29/06, Joshua Boyd <jdboyd@xxxxxxxxxx> wrote:
On Mon, Aug 28, 2006 at 07:51:14PM +0100, Andrew Lyon wrote:

> When playing media using mplayer or xine,  and outputting using
> ac3/dts passthru spdif, if I pause and resume playback, or seek, there
> are brief, horrible clicking noises when playback resumes,  I assume
> this is because the stream is interrupted and resumes wherever it left
> off, so it outputs some garbage data that causes the noises.
>
> Is there any way to prevent this? Perhaps it is possible to make alsa
> dump the first 1/2 or even 1/4 second of audio that is played? That
> would avoid the noises and I  could live with a slight delay when
> playback  starts.

It is in part a problem with your AC3/DTS decoder.  I have a creative
labs decoder (surround sound speaker set of some sort of built in
AC3/DTS decoder), and it has terrible clicking/cracking/popping sounds.
OTOH, the Dolby Digital decoder (Dolby DP564, a 2U reference decoder),
generally does not have such trouble.

My decoder is a yamaha dsp home cinema amp, it has generally been fine
with a range of sources, including spdif 5.1 sound from my windows
2003 server using onboard nforce audio, certainly ive not had the
"noise" problem I describe.

You may be right about it being caused by garbage in the signal upon
restart.  At least, such garbage would cause such trouble.  If so, just
dumping the first 1/4 second or whatever won't automatically fix it,
since that could be throwing away the garbage, then likely the start of
the next AC3 or DTS packet as well.  A better solution would be to
intelligently not transmit incomplete AC3 packets, which means it isn't
quite a true pass through anymore.

I see, and intelligently not transmiting incomplete packets could lead
to delays and would make the passthru much more complicated, it does
seem like a possible solution though.

I suggest you take this to the mplayer or xine mailing lists.

I will do so, thanks your response.

Andy

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