Ian Remmler wrote: > Hi, > > I'd like to get into composition and synthesis, but I am > completely new to this stuff. linux-sound.org has lots of > pointers, but since I don't have much background it's hard to > tell what is worth looking into. A page with example sounds or > music from the various packages would be helpful I think. > > I am not interested in performance so real-time synthesis and > instrument input are not necessary. What I would like to be > able to do is create "instruments" from samples and/or various > synthesis methods (or combinations thereof). I would like the > ability to experiment with creating my own synthesizers as well, > preferably using some kind of programming language. > > Then, I'd like to be able to compose music is some kind of > sequencer. A "programming language" might even be fine if the > syntax is nice. Real-time playback or non-real-time "rendering" > of the music would both be fine. Basically I want to dabble > with the synthesis/production/composition side of things, rather > than performing or playing instruments. > > Any recommendations on what I should look at would be greatly > appreciated. > > have a look at pd, csound and cmusic for designing instruments and creating algorithms for the creation of music. All have a somewhat steep learning curve and are very different from each other. The pd mailing list is very active.: http://lists.puredata.info/listinfo/ and there is a wiki with more resource links: http://puredata.info/ CSound: http://www.csounds.com/ CMusic: http://www.crca.ucsd.edu/cmusic/ I wouldn't jump into any of these until you review the literature and take a look at the tools and syntax -- just to see if it's something that you want to explore further. Once you get into one, there's no turning back! WWWOOOOHAAAAAAAA (<- that's my Al Pacino impersonation) brad -- Brad Fuller Sonaural Audio Studio +1 (408) 799-6124 Hear us online www.Sonaural.com <http://www.sonaural.com/> See me on O'Reilly <http://www.oreillynet.com/pub/au/2184>