On Sun, 16 Jan 2005 17:13:05 +0100, Christoph Eckert <mchristoph.eckert@xxxxxxxxxxx> wrote: > > > The objection I hear most is that jack doesn't support > > network audio. > > I guess it would be very easy to write a jack client which > streams audio over a (fast) network to an other machine also > running a JACK server. Write this JACK client, plug in your > guitar, I'll plug in my synths and we'll try it out ;-) . > Christoph, while I know you winked, please think back to the answer you just gave to Harald in another thread about using Jack with two sounds card and how it doesn't work (in general) because the two cards are not in sync. As you (correctly) said in that answer the two cards have different crystals on them and therefore have different time bases. Both cards think they are doing 44100 cycles per second but one is really doing 44099 cycles per second and the other is doing 44101 cycles per second. They don't match up. The fast machine sends the slow machine 44101 packets, but the slow machine cannot use two of them every second. The slow machine sends the fast one 44099 packets per second but the fast one feels starved for two mare packets that it will not receive. Please extend this idea to two machines connected by Ethernet. Each machine has it's own sound card and each sound card runs at it's own rate. Your machine runs at 44099 cycles per second and Janina's runs at 44101 cycles per second. The problem is identical. (Assuming all packets arrive at both ends.) The ONLY REAL-TIME solution to this problem is for the two machines to be synced somehow so that they run at the exact same frequency. Some high-end consumer audio equipment is including expensive hardware for doing this via 1394 interfaces, as do some high-end sound cards via Word Clock, ADAT, spdif or other interfaces. For two machines to do this at remote locations via Ethernet would be a very interesting accomplishment. If Janina's machine was the master machine for your session then your machine would have to receive a sync clock via the Internet and then that sync clock would have to control the sample rate of your sound card. I am quite confident that none of us have hardware that would do this today. (I'd LOVE to be proved wrong though!) There are non-real-time solutions for this problem that work with media sources such as DVDs, etc., but no solution for real-time work I've every heard of that will work for more than a few minutes other than having a hard sync source between the two machines. With best regards, Mark