> No WAV can also contain 32 bit float, but you hit the 2Gig limit > pretty quickly. Ah, I see. > sndfile-play (comes with libsndfile can play them) and any program > which uses libsndfile (Sweep, audacity, ardour, ecasound etc) can > read them. ok. > Sorry, does what? records 32-bit. you already answered. > Look at sndfile-convert (also part of libsndfile). ok. SoX doesn't use that lib? > Every soundformat can clip, the reason is not within soundformats but within > the analog-digital-converters. Well of course. But put that unclipped signal through some effects and it can get really large really fast. It would be nice to not have to worry about clipping internal to the computer also; constantly watching meters and lowering levels and re-recording parts that clipped...