On Thu, 13 Jan 2005 21:03:29 -0500 "Jon B" <30plxf602@xxxxxxxxxxxxxx> wrote: > "Because some people wanted to record files that are longer than 2GB, if > you're using 8 channels you hit that limit pretty quickly, but even for > stereo its a problem." > > For some reason I was under the impression that W64 was used because > it saved 32-bit floating point data and therefore didn't clip; not > because of file size limits. Is this true? No WAV can also contain 32 bit float, but you hit the 2Gig limit pretty quickly. > (I don't know of any > programs I can play them in, anyway; I just save to WAVs.) sndfile-play (comes with libsndfile can play them) and any program which uses libsndfile (Sweep, audacity, ardour, ecasound etc) can read them. > Is there any format that does do this, Sorry, does what? > that could then be normalized and > reduced to regular WAV after the recording? Look at sndfile-convert (also part of libsndfile). Erik -- +-----------------------------------------------------------+ Erik de Castro Lopo nospam@xxxxxxxxxxxxx (Yes it's valid) +-----------------------------------------------------------+ Being really good at C++ is like being really good at using rocks to sharpen sticks." -- Thant Tessman