Luke Yelavich wrote: > On Sat, Sep 18, 2004 at 01:37:14AM EST, Dave Phillips wrote: > >>I've always run fixheaders from the top-level directory by using >>'./fixheaders' but the tutorial didn't make that clear. However, I've >>followed your practice and indicated that the user should cd to the >>fst-x.x/vst directory and run '../fixheaders'. That should resolve that >>difficulty. Btw, I've not had to do anything more to those files, so I'm >>not sure what further fixes Luke has in mind. > > > When I built fst, I only had to run the fixheaders script. However, when I tried > to build Jack fst, the build failed due to errors in one of the header files. > I was using the latest SDK from Steinberg at the time. I remember being able to > make a small modification to the header file, and fst built successfully, > although I never managed to get it running. Luke, I had the same problems. Workign offline with some of the developers they sent me the modified aeffectx.h file which allowed me to get jack_fst to build. However right now it won't run due to some old wine stuff being installed in the wrong area. I have a bad habbit of pulling the compile trigger rather quickly. It's just code. It should work. Right? If it doesn't no harm done. Right? Wrong. I had Ardour working with VST plugin support just yesterday, but discovered while talking to las and essej that all on of the stuff I built by hand I never used the --prefix=/usr option so everything was in /usr/local. I made a decision to clean that up. So far I have pretty much all of the stuff rebuit - wine, fst, jack_fst, ardour and I don't know how many other things, but unfortunately I'm having one continueing problem. When I try to run jack_fst it ends up complaining about not being able to find a file in /usr/local/lib, so womewher out there on my system there are still remnents of the old setup. Now my job is essentially search and destroy... I will get this done...I will get this done...I will... Thanks for your help and support! Cheers, Mark