Mark Knecht wrote: > It's an interesting problem. About a year ago I took some jazz > recordings that I like a lot by Bill Bruford. I love his drumming and > was studying it to learn more about how I might program MIDI drum > patterns. Of course, as you start doing this you want to see how your > patterns mix and mesh with what a real drummer is doing, so I loaded a > few of his tracks into Pro Tools, loaded my MIDI patterns, adjusted > everything latency wise and went to work. The very first thing I found > was that his band's tempo varied almost measure by measure. 102.15, > 101.56, 102.4, 101.9, etc. It became very difficult to map my work > against his audio for any extended period of time. That's always a big issue with using electronic drums, they are *too* even tempo and mechanical sounding. A good drum machine should allow for 'humanizing' the tempo, so it varies a little in some non-linear fashion, as well as the velocities, so the loudness of the transients aren't always the same. A lot of cheap hardware devices don't do this... some software ones do (Hydrogen, for example). Trying to emulate someone like Bruford with a drum machine is going to be next to impossible. Hell, trying to emulate his style with a human is next to impossible! -- Rule of Feline Frustration: When your cat has fallen asleep on your lap and looks utterly content and adorable, you will suddenly have to go to the bathroom.